Pixelated Building with Geometry Nodes in Blender
£5
£5
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UH Studio Design Academy
File that shows how to use geometry nodes to create architectural massings easily. Watch the associated video to find out the process:
Learn how to create an architectural massing similar to the pixelated style made popular by BIG Architecture (Bjarke Ingels Group). This is easily done with two modifiers in Blender - the remesh modifier and a geometry nodes modifier on which you can find out in the video.
Creating architectural concepts doesn't need to be rocket science or take a few days to do. With Blender and geometry nodes, it is now possible to generate explorative massings in minutes instead of days.
Size
4.8 MB
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